Ubi Soft Entertainment 
Keith Sloan / Louise Gabriel
+44 (0) 181 944 9000
+44 (0) 181 944 9300 (fax)
ksloan@ubisoft.co.uk
lgabriel@ubisoft.co.uk

FOR IMMEDIATE RELEASE
HE’S BACK!
RAYMAN IS READY FOR ACTION IN A NEW DIMENTION 
FOR NINTENDO 64, SONY PLAYSTATION, DREAMCAST, PC CD-ROM

LONDON - (September 5th 1999) ECTS - Ubi Soft Entertainment prepares to unleash their groundbreaking 3D epic action-adventure, Rayman 2: The Great Escape.  Passionately created in-house from four of the company’s highly sophisticated studios in France (Paris, Montpellier and Annecy) and Canada, Rayman 2 is the result of a two year development process and a team of over 100 individuals.  

Rayman 2 comprises a unique blend of blinding, fast-paced action and dazzling visual displays unique to the N64 console.  Dramatic cinematic sequences, vast panoramas and new approaches to lighting and shading all succeed in adding richness and visual excitement to the game. Featuring the uncompromising hero who made his magical debut in 1995 (on PlayStation), Rayman delivers an unprecedented 3D performance guaranteed to set new standards of challenge in the action arena.

The story goes that a gang of unscrupulous pirates land on Rayman’s world whose mission is to capture and take over the population in order to sell them to a galactic circle. Our hero escapes, but must free his friends and wake up Polochus the Magician by collecting his 4 faces. Only Rayman knows how to defeat the Pirates. But robot pirates aren't the only enemies players will encounter... With terrifying moves and daring talent, Rayman relentlessly upholds his principles in his fight to achieve his mission.

“Everyone on the team has been totally committed to creating a truly epic action-adventure unfolding in a natural, wondrous setting,” says Michel Ancel, the creator for both Rayman 2 and the original Rayman.  The technical team was able to achieve this complicated feat by maintaining intense-speed and complex action game play while simultaneously delivering cutting-edge lighting and 3D modeling techniques. 

Game Play/Key Features
•	Starring Rayman, the award-winning video-game hero who debuted in 1995 in the original Rayman, currently a Greatest Hit for the PlayStation
•	Extremely talented hero who develops a whole range of actions: jumping, swimming, loop the loop, scrambling up between two vertical walls, sliding, flying with his helicopter hair, swinging to travel underneath horizontal surfaces, and more!
•	Innovative character transportation methods ranging from a barrel torpedo-bomb with legs to a water-skiing snake to a rodeo-style missile
•	Top-notch gameplay, real time 3D, suspense, break-neck action and stunts as well as unexpected humour
•	Dramatic 3D PC generated lighting effects that add volume and drama to characters and settings 
•	Lots of replay value: More than 40 hours of gameplay. Secret routes and hidden worlds mean more chance to rid the universe of pirates
•	Unique gaming environments: Ominous forests, exposed rock and steep cliffs and pit-falls envelope subterranean chambers lit by magical, almost phosphorescent lighting, providing a fresh look over previous games
•	Diverse, intelligent characters who appear at multiple segments of the game.
•	Breakthrough cinematic sequences add to player clarity and enjoyment while not interfering with game play pace

Platform and Availability
Rayman 2 will be available in October 1999 for Nintendo 64 and PC CD-ROM. The game is also scheduled for release March 2000 for Sony PlayStation and Dreamcast.
Category: 3D Epic Action-Adventure; 1 player